2018 25th IEEE International Conference on Image Processing (ICIP) 2018
DOI: 10.1109/icip.2018.8451443
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Robust Facial Pose Estimation Using Landmark Selection Method for Binocular Stereo Vision

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Cited by 6 publications
(5 citation statements)
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“…Zhu et al [23] attempted to solve the problem of estimating pose under challenging situations using a CNN network and achieved significant improvements over state-of-the-art methods. In [24], the authors presented a robust facial pose estimation technique based on landmarks but only on those predicted with a high confidence score. CNNs were used to measure this score, and then erroneous ones were removed.…”
Section: Related Workmentioning
confidence: 99%
“…Zhu et al [23] attempted to solve the problem of estimating pose under challenging situations using a CNN network and achieved significant improvements over state-of-the-art methods. In [24], the authors presented a robust facial pose estimation technique based on landmarks but only on those predicted with a high confidence score. CNNs were used to measure this score, and then erroneous ones were removed.…”
Section: Related Workmentioning
confidence: 99%
“…Of these methods, the most convenient one is the use of camera, which can be divided into monocular vision and binocular vision measurement. 25 Compared with monocular vision, 26 binocular vision has one more distance information, but it inevitably involves camera calibration. If the camera's internal parameters are not accurate, the measurement error will be out of control.…”
Section: Related Workmentioning
confidence: 99%
“…, C, and w k (x, y) represent the global illumination, k th local SH illumination, a set of clusters, and their contributions to (x, y), respectively. Note that each illumination follows the SH lighting formula in (2). Unlike in [24], we compute each region for local SH using a pixel clustering method, such as simple linear iterative clustering (SLIC) [38], in the luminance domain.…”
Section: A Local Sh Modelmentioning
confidence: 99%
“…T He analysis of facial geometry and appearance is a classical problem and its applications are related to many computer vision and graphics tasks such as face recognition [1], pose estimation [2]- [4], and facial animation [5]. 3D face reconstruction, which is the process of inferring the 3D geometry of a human face from 2D images, is the most very fundamental core that powers those applications.…”
Section: Introductionmentioning
confidence: 99%