“…-Proportional/Derivative controllers that enforce the desired position/velocity of the limb [28]- [31], -Artificial potential fields that restrict the movement to an area around the desired trajectory by correcting the movement with repulsive forces [1,2], and/or to enforce a position-dependent velocity profile [3], -Haptic guidance in force to enforce pre-recorded force profiles [32], [33], -Interactive controllers that simulate the dynamics of a (human) partner on a robot, to which the user is haptically connected during task execution [34], -Entrainment to match the frequency of a limb's motion with that of a robotic device [35], -A combination of the above -e.g., path control and derivative control [36]- [38]. As opposed to haptic guidance, in which the haptic forces are applied to reduce the movement-related errors, haptic disturbance methods apply disturbing forces to exploit the assumption that errors drive motor learning [10], [39].…”