2021 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) 2021
DOI: 10.1109/cvpr46437.2021.00615
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Riggable 3D Face Reconstruction via In-Network Optimization

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Cited by 42 publications
(45 citation statements)
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“…The method is based on the FLAME face model. Another approach that has been designed with animation in mind is INORig [ 47 ]. The approach is built on an end-to-end trainable network that first parameterizes the face rig as a compact latent code with a neural decoder, and then estimates the latent code as well as per-image parameters via a learnable optimization.…”
Section: Related Workmentioning
confidence: 99%
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“…The method is based on the FLAME face model. Another approach that has been designed with animation in mind is INORig [ 47 ]. The approach is built on an end-to-end trainable network that first parameterizes the face rig as a compact latent code with a neural decoder, and then estimates the latent code as well as per-image parameters via a learnable optimization.…”
Section: Related Workmentioning
confidence: 99%
“…Among the possible approaches, we considered those that have made their code publicly available: DECA [ 46 ], 3DDFAV2 [ 45 ], 3DSFMFace [ 53 ], Extreme3D [ 37 ], RingNet [ 42 ], Deep3DFace [ 41 ], INORig [ 47 ], and PRNet [ 50 ].…”
Section: Comparing the 3d Face Reconstruction Approachesmentioning
confidence: 99%
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“…3D representations of the human head along with a set of controls that can be used to animate the geometry. This has been traditionally addressed by recovering a personalized set of expression bases known as blendshapes, obtained through deformation transfer [7,19,21,22,46] or deep neural networks [1,9,58]. Other rigging techniques have also been investigated, such as joint-based representations [17,21,54] and muscle-based systems [2].…”
Section: Related Workmentioning
confidence: 99%