“…VR simulations are defined as “interactive digital learning environments that imitate a real‐life process or situation” (Merchant, Goetz, Cifuentes, Keeney‐Kennicutt, & Davis, 2014, p. 30). VR has been used as part of a therapy for social anxiety (Powers & Emmelkamp, 2008), to increase public speaking skills (Batrinca, Stratou, Shapiro, Morency, & Scherer, 2013; Tanveer, Lin, & Hoque, 2015) and to treat PSA (e.g., Slater, Pertaub, Barker, & Clark, 2006; Wörtwein, Morency, & Scherer, 2015). Presentation skills training in VR can be used to improve eye contact and reduce pauses of anxious students (Wörtwein et al, 2015).…”