2010
DOI: 10.1007/978-3-642-12607-9_24
|View full text |Cite
|
Sign up to set email alerts
|

RFID-based Distributed Shared Memory for Pervasive Games

Abstract: The goal of our work is to give a user equipped with an RFID-enabled mobile handset (mobile phone, PDA, laptop.. .) the ability to access contents of distant elements of the system (tags or handsets), without physically moving to them and without using a Wireless Area Network. Our solution consists in an RFID-based Distributed Shared Memory (RDSM). After describing RDSM, we present its demonstration: a pervasive game which relies on RDSM to analyze data stored in distant elements (without any Wireless Area Net… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Year Published

2016
2016
2016
2016

Publication Types

Select...
1

Relationship

0
1

Authors

Journals

citations
Cited by 1 publication
references
References 7 publications
0
0
0
Order By: Relevance