2014
DOI: 10.1386/stic.5.2.405_5
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Abstract: Comics and comics studies alike inhabit a post-Maus world -a fact confirmed by the simultaneous release in 2011 of two publications that reaffirmed Art Spiegelman's influence. The first was a 25th Anniversary Edition of Maus (repackaging the original), and the second was a complementary making-of volume, MetaMaus. The latter combines memoir, exhibition and archive, in effect providing layers of informative peritext such as one would expect from a critical edition. Itself a creative project, MetaMaus brings tog… Show more

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(2 citation statements)
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“…I believe that Groensteen's 'plurivectorial narration', 90 where the experience of reading emerges as an open process that calls for spatial strategies and tactical choices, indicates the main 'ontogenetic' and 'emergent' feature of comics. In comics, 'there is no "right" way to read the page', 91 as Hatfield asserts, and the reader, allowed to move his or her gaze forward and backward through the space of the page, must always elaborate different reading strategies to find a sense for the narration to proceed. 92 The comic book is a map of time 93 which needs to be passed through, traversed and crossed to be deciphered.…”
Section: Comics As Mappingsmentioning
confidence: 99%
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“…I believe that Groensteen's 'plurivectorial narration', 90 where the experience of reading emerges as an open process that calls for spatial strategies and tactical choices, indicates the main 'ontogenetic' and 'emergent' feature of comics. In comics, 'there is no "right" way to read the page', 91 as Hatfield asserts, and the reader, allowed to move his or her gaze forward and backward through the space of the page, must always elaborate different reading strategies to find a sense for the narration to proceed. 92 The comic book is a map of time 93 which needs to be passed through, traversed and crossed to be deciphered.…”
Section: Comics As Mappingsmentioning
confidence: 99%
“…In comics, 'there is no "right" way to read the page', 91 as Hatfield asserts, and the reader, allowed to move his or her gaze forward and backward through the space of the page, must always elaborate different reading strategies to find a sense for the narration to proceed. 92 The comic book is a map of time 93 which needs to be passed through, traversed and crossed to be deciphered. According to Groensteen, Indeed, it is from the respective localization of the different pieces of the multiframe that the reader can deduce the pathway to follow in order to pass from one panel to the other.…”
Section: Comics As Mappingsmentioning
confidence: 99%