2012
DOI: 10.1145/2185520.2185585
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Revel

Abstract: REVEL is an augmented reality (AR) tactile technology that allows for change to the tactile feeling of real objects by augmenting them with virtual tactile textures using a device worn by the user. Unlike previous attempts to enhance AR environments with haptics, we neither physically actuate objects or use any force- or tactile-feedback devices, nor require users to wear tactile gloves or other apparatus on their hands. Instead, we employ the principle of reverse electrovibration where… Show more

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Cited by 120 publications
(22 citation statements)
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“…Embedding haptic or tactile feedback in objects has been widely used to increase the user experience and interaction ca pabilities of mobile and physical computing devices [27]. For example, haptic feedback is utilized to offer physical feedback for visual controls [12,30,38,58,59,61] and icons [2,26], for rendering virtual textures and geometric features [1,24,40] and to implement shape-changing displays [7,57].…”
Section: Dynamic Tactile Feedback On Interactive Objectsmentioning
confidence: 99%
See 1 more Smart Citation
“…Embedding haptic or tactile feedback in objects has been widely used to increase the user experience and interaction ca pabilities of mobile and physical computing devices [27]. For example, haptic feedback is utilized to offer physical feedback for visual controls [12,30,38,58,59,61] and icons [2,26], for rendering virtual textures and geometric features [1,24,40] and to implement shape-changing displays [7,57].…”
Section: Dynamic Tactile Feedback On Interactive Objectsmentioning
confidence: 99%
“…To address these challenges, minimally invasive technologies for tactile augmentation of real objects have been investigated, for instance electro-vibration based on electro-static friction [1,24]. One of the main limitations of electro-vibration is that a user can only feel the sensation while the finger is moving.…”
Section: Dynamic Tactile Feedback On Interactive Objectsmentioning
confidence: 99%
“…Feel-through tactile interfaces enable new applications in the emerging areas of tactile augmented reality [5,10] and skinbased interfaces [64,46,35]. For instance, product designers can explore real tactile features of a physical prototype, while custom interactive feedback is rendered simultaneously on the fingertip.…”
Section: Introductionmentioning
confidence: 99%
“…The thickness of the tactile display can be controlled by the spinning speed during the coating process, and hence the display can be made sufficiently thin by spinning at a high speed. Bau et al also proposed a similar method to add tactile sensation to familiar devices with electrovibration tactile stimulus [34]. The layer for tactile stimulus was formed by painting conductive and insulation materials, which resulted in non-uniform thickness.…”
Section: Introductionmentioning
confidence: 99%
“…Next, the tactile stimuli presented by the display were characterized. Previous studies on the evaluation of electrovibration tactile displays focused on threshold voltage evaluation [19,20,21,34,35]. The tactile sensations presented, which are important for tactile rendering, have not been sufficiently investigated in these studies.…”
Section: Introductionmentioning
confidence: 99%