Event-loops and control-loops are the main control architectures adopted in actors and in agents, respectively. These architectures have a strong impact on the principles and discipline that can be adopted to design and program actors and agents. In this paper we develop this point, considering some main models/languages/technologies -ActorFoundry, Akka Actors, SALSA, AmbientTalk on the actor side and Jason and ALOO on the agent side -discussing and comparing them.