Proceedings of the 2016 International Conference on Computer Engineering and Information Systems 2016
DOI: 10.2991/ceis-16.2016.94
|View full text |Cite
|
Sign up to set email alerts
|

Research on a Certain Type of Rocket Virtual Training System Based on Unity 3D

Abstract: Abstract-For the problems that the current virtual reality engine platform versatility is not strong, and the virtual training system is too complex, virtual operation training system is set up based on the concept of 3D games in the article. The key technology of system implementation was studied, including the use of C # development general system structure and the Finger Gestures plug-ins implement multitasking gestures interactions. The system is operated smoothly through object processing equipment model … Show more

Help me understand this report

This publication either has no citations yet, or we are still processing them

Set email alert for when this publication receives citations?

See others like this or search for similar articles