2022
DOI: 10.3233/icg-220211
|View full text |Cite
|
Sign up to set email alerts
|

Report on the 2nd Digital Ludeme Project Workshop

Abstract: The 2 nd Digital Ludeme Project (DLP) Workshop, on the topic of Game AI Applications for Historical Games Research, was held at Maastricht University's Department of Data Science and Knowledge Engineering (DKE) over 11-14 April 2022. The aims of this workshop were twofold: 1. To bring together experts on both the historical/cultural study of games as well as the computational study of games and Game AI, in order to foster discussion and the exchange of ideas between fields that do not often meet. 2. To educate… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Publication Types

Select...
1

Relationship

0
1

Authors

Journals

citations
Cited by 1 publication
(1 citation statement)
references
References 10 publications
(9 reference statements)
0
1
0
Order By: Relevance
“…Two other papers are under review, of which one at a conference, and one for publication in a high-impact journal. The conference publications have all been presented at their respective conferences, and parts of the research have also been presented at interdisciplinary workshops such as the 2 nd Digital Ludeme Project workshop (Browne et al, 2022a). The source code for all contributions has been made publicly available as part of the LUDII codebase.…”
Section: Activitymentioning
confidence: 99%
“…Two other papers are under review, of which one at a conference, and one for publication in a high-impact journal. The conference publications have all been presented at their respective conferences, and parts of the research have also been presented at interdisciplinary workshops such as the 2 nd Digital Ludeme Project workshop (Browne et al, 2022a). The source code for all contributions has been made publicly available as part of the LUDII codebase.…”
Section: Activitymentioning
confidence: 99%