2012 50th Annual Allerton Conference on Communication, Control, and Computing (Allerton) 2012
DOI: 10.1109/allerton.2012.6483253
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Repeated resource sharing among selfish players with imperfect binary feedback

Abstract: We develop a novel design framework for resource sharing among self-interested players, who adjust their resource usage levels to compete for a common resource. We model the interaction among the players as a repeated resource sharing game with imperfect monitoring, which captures four unique features of the considered interaction. First, the players inflict negative externality to each other due to the interference/congestion among them. Second, the players interact with each other repeatedly because of their… Show more

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Cited by 2 publications
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References 32 publications
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