Proceedings of the International Conference on Information and Communication Technologies for Ageing Well and E-Health 2016
DOI: 10.5220/0005758801910201
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Reminiscence of People with Dementia Mediated by a Tangible Multimedia Book

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Cited by 9 publications
(5 citation statements)
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“…The use of different elements (sounds, haptic or text) made the participants enjoy using the interfaces e.g. [29]. These playful elements should be adjusted to the age of the people in ways that are not seen as childish or distant.…”
Section: Discussionmentioning
confidence: 99%
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“…The use of different elements (sounds, haptic or text) made the participants enjoy using the interfaces e.g. [29]. These playful elements should be adjusted to the age of the people in ways that are not seen as childish or distant.…”
Section: Discussionmentioning
confidence: 99%
“…Studies have focused on creating TUIs with diverse goals, e.g. to improve social communication [23][24][25][26], playing [27], entertainment [28], and cognitive training [29,30].…”
Section: Older Adults and Tangible Interfacesmentioning
confidence: 99%
See 1 more Smart Citation
“…For example, the CIRCA project used touchscreens to present music, videos, and pictures to stimulate long-term memories to prompt conversations [4,45]. More recent research may reflect an understanding of the importance of embodiment in dementia, adding haptics [60], gesture-based interaction [63,111], and tangible objects to support multimedia engagement to support reminiscence [59]. Guan et al also found that technology could act as a "communication modality" when adapted from embodied cues, noting that embodied cuing can be more successful than abstract verbal language when encouraging people with dementia to mimic activities or behaviors [46].…”
Section: Technologies Designed For Sensory Engagementmentioning
confidence: 99%
“…More recently, tangible and immersive solutions have emerged. The former includes a tangible multimedia book [28] allowing to touch, turn and press on pages; a chest of drawers [29] where each drawer contains items representing sub-topics illustrated through images; and an old-style radio/TV [30] to present multimedia, enhancing the sense of familiarity and comfort. The latter group includes a companion robot [31] to deliver personalized interactive therapy through dialogue-based interactions complemented with multimedia; a multi-sensory stimulation solution [32], combining images, sound, sights, smells, and movements to link the stimulation experience to the personal history of the PwD; and the display of life size, hyper-real, software-rendered images [33] that are navigable through space and time thus eliciting a sense of involvement.…”
Section: Technology For Reminiscence Therapymentioning
confidence: 99%