2018
DOI: 10.22478/ufpb.2595-0622.2017v1n1.37497
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Relato de Experiência Sobre o Aprendizado de Introdução à Renderização Baseada em Física em um Curso de Graduação da Área de Computação

Abstract: Este artigo apresenta um relato da experiência do estudo da disciplina de Introdução à Renderização Baseada em Física (IRBF) em um curso de graduação da área de computação. Ao longo deste trabalho, é ressaltada a importância da disciplina na motivação dos alunos e no combate à evasão escolar. Também é traçado um paralelo entre os conceitos abordados ao longo da disciplina e as disciplinas estudadas ao longo do curso de graduação. Ao final, discutem-se os pontos positivos e negativos da experiência e são aprese… Show more

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“…This rendering technique traces the path of light, converting it to pixels in an image plane, as a way of simulating the effects of multiple light rays interacting with primitives in a virtual environment ( Figure 1). Its inherently interdisciplinary background, covering multiple topics spanning both Mathematics and Physics, has shown to be a motivational application of theoretical concepts which are considered hard to understand according to undergraduate students [9]. Implementing this algorithm in the context of education in functional programming courses can also demonstrate how well languages in such a paradigm could handle parallel programming [6,8,10].…”
Section: Background Of Ray Tracingmentioning
confidence: 99%
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“…This rendering technique traces the path of light, converting it to pixels in an image plane, as a way of simulating the effects of multiple light rays interacting with primitives in a virtual environment ( Figure 1). Its inherently interdisciplinary background, covering multiple topics spanning both Mathematics and Physics, has shown to be a motivational application of theoretical concepts which are considered hard to understand according to undergraduate students [9]. Implementing this algorithm in the context of education in functional programming courses can also demonstrate how well languages in such a paradigm could handle parallel programming [6,8,10].…”
Section: Background Of Ray Tracingmentioning
confidence: 99%
“…Implementing this algorithm in the context of education in functional programming courses can also demonstrate how well languages in such a paradigm could handle parallel programming [6,8,10]. With ray tracing, considered to be an "embarrassingly parallel" [9] problem, the implementation of such features as well as the understanding of students would be facilitated.…”
Section: Background Of Ray Tracingmentioning
confidence: 99%
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