2021 IEEE 26th International Workshop on Computer Aided Modeling and Design of Communication Links and Networks (CAMAD) 2021
DOI: 10.1109/camad52502.2021.9617811
|View full text |Cite
|
Sign up to set email alerts
|

Reinforcement Learning for Jamming Games Over AWGN Channels With Mobile Players

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
4
1

Citation Types

0
8
0

Year Published

2021
2021
2023
2023

Publication Types

Select...
3
1
1

Relationship

1
4

Authors

Journals

citations
Cited by 5 publications
(8 citation statements)
references
References 19 publications
0
8
0
Order By: Relevance
“…This might imply that the equilibrium in a dynamic game is somehow different from the static one, giving a better upper hand to the adversary, if the receiver cannot change location at will but is limited to adjacent positions. Also, the search space would increase quite rapidly and implies that meta-heuristic search tools would be needed [21].…”
Section: B Discussion and Extension To Dynamic Setupsmentioning
confidence: 99%
See 3 more Smart Citations
“…This might imply that the equilibrium in a dynamic game is somehow different from the static one, giving a better upper hand to the adversary, if the receiver cannot change location at will but is limited to adjacent positions. Also, the search space would increase quite rapidly and implies that meta-heuristic search tools would be needed [21].…”
Section: B Discussion and Extension To Dynamic Setupsmentioning
confidence: 99%
“…At the same time, moving away from a source of noise or changing location to avoid channel fades is a quite natural behavior adopted by real receivers, even those acting without any pretence of optimality [18], [19]; thus, in a game theoretic context, it can be considered as available to a rational player [20]. Finally, we point out that, in mmWave communications, we do not require an advanced adversary to undertake elaborate actions, we can focus on the case where it is merely placing an obstacle to cause blockage to the receiver, which in turn tries to evade it [21].…”
Section: Introductionmentioning
confidence: 99%
See 2 more Smart Citations
“…Jamming problems are a classic application of game theory to wireless communications [1]- [3]. The quintessential jamming scenario involves a zero-sum game played by two agents, i.e., a legitimate network user, acting as a maximizing player, and a jammer, being the minimizer of the receiver's utility that depends on the transmission's efficiency [4], [5].…”
Section: Introductionmentioning
confidence: 99%