“…Finally, the need for a user-centered and personalized design to ensure that the needs and specificities of patients are more effectively met is well-recognized (Parsons et al, 2017;Halldorsson et al, 2021;Karami et al, 2021). Accordingly, previous works (Baglio et al, 2020;Blasi et al, 2020b) investigated the effects of different rehabilitation programs for children with BIF, comparing interventions with and without the use of new technologies. Results highlighted how a game-therapy approach that applied highly engaging and motivating technological devices (Wii and Xbox) was not effective in promoting motor planning abilities in children with BIF, but, the use of a body-awareness approach which involved learning body management techniques, thanks to the relationship with the therapist, proved to be effective.…”