Proceedings of the 2014 ACM International Conference on Object Oriented Programming Systems Languages &Amp; Applications 2014
DOI: 10.1145/2660193.2660244
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Region-based memory management for GPU programming languages

Abstract: Graphics Processing Units (GPUs) can effectively accelerate many applications, but their applicability has been largely limited to problems whose solutions can be expressed neatly in terms of linear algebra. Indeed, most GPU programming languages limit the user to simple data structures-typically only multidimensional rectangular arrays of scalar values. Many algorithms are more naturally expressed using higher level language features, such as algebraic data types (ADTs) and first class procedures, yet buildin… Show more

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Cited by 6 publications
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“…Outside of Cyclone, RBMM has had a long history. It has been implemented for the Go programming language [Davis et al 2012], Real-Time Java [Boyapati et al 2003b], Prolog [Makholm 2000], GPU programming [Holk et al 2014], and Big Data systems [Nguyen et al 2015]. But none of these works empirically evaluated the usability of their system on programmers, focusing instead on benchmark performance and limiting their discussion of usability to expressiveness and syntactic overhead.…”
Section: Region-based Memory Managementmentioning
confidence: 99%
“…Outside of Cyclone, RBMM has had a long history. It has been implemented for the Go programming language [Davis et al 2012], Real-Time Java [Boyapati et al 2003b], Prolog [Makholm 2000], GPU programming [Holk et al 2014], and Big Data systems [Nguyen et al 2015]. But none of these works empirically evaluated the usability of their system on programmers, focusing instead on benchmark performance and limiting their discussion of usability to expressiveness and syntactic overhead.…”
Section: Region-based Memory Managementmentioning
confidence: 99%