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2015
DOI: 10.1111/add.13192
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Reframing video gaming and internet use addiction: empirical cross‐national comparison of heavy use over time and addiction scales among young users

Abstract: The measurement of heavy use over time captures part of addictive video gaming/internet use without overlapping to a large extent with the results of measuring by self-reported addiction scales (AS). Measuring addictive video gaming/internet use via self-reported addiction scales relates more strongly to comorbidity factors than heavy use over time.

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Cited by 58 publications
(57 citation statements)
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References 30 publications
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“…Overall, Internet use seems to be only one factor in Internet addiction, and Internet addiction not only reflects a magnitude of use. This result is in line with a previous recent study reporting that only part of addictive gaming/Internet use was captured by heavy use over time (Baggio et al 2016). This study thus contributed to the current debate on the relevance of heavy use over time as a proxy for behavioral addiction in self-reported studies.…”
Section: Comparisons Between Internet Use and Self-reported Internet supporting
confidence: 93%
See 1 more Smart Citation
“…Overall, Internet use seems to be only one factor in Internet addiction, and Internet addiction not only reflects a magnitude of use. This result is in line with a previous recent study reporting that only part of addictive gaming/Internet use was captured by heavy use over time (Baggio et al 2016). This study thus contributed to the current debate on the relevance of heavy use over time as a proxy for behavioral addiction in self-reported studies.…”
Section: Comparisons Between Internet Use and Self-reported Internet supporting
confidence: 93%
“…Indeed, Internet use and heavy use is correlated to behavioral addiction, such as gambling (Sassen et al 2011), Internet gaming (Lemmens et al 2015), and Internet addiction (Kir aly et al 2014;Suris et al 2014). On the contrary, a recent study highlighted that heavy substance use may not be a proxy of Internet addiction, since they do not overlap to a large extent (Baggio et al 2016).…”
Section: Introductionmentioning
confidence: 97%
“…
Commentary on Baggio et al (2016): Internet/gaming addiction is more than heavy use over time Heavy use over time is a necessary condition of addictive disorders; however, in itself it is not a sufficient measure to assess addiction, neither in the case of internet use in general nor internet gaming disorder in particular.
…”
mentioning
confidence: 99%
“…In a recent study, Baggio et al [1] pointed out that selfreport instruments suffer from a great many shortcomings, and may therefore be unreliable in the assessment of addictive disorders. As an alternative form of assessment, they examined whether heavy use of internet/gaming over time (as a more objective measure) was an appropriate way to estimate addiction.…”
mentioning
confidence: 99%
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