2012 19th IEEE International Conference on Image Processing 2012
DOI: 10.1109/icip.2012.6467194
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Reference frame selection for loss-resilient texture & depth map coding in multiview video conferencing

Abstract: In a free-viewpoint video conferencing system, the viewer can choose any desired viewpoint of the 3D scene for observation. Rendering of images for arbitrarily chosen viewpoint can be achieved through depth-image-based rendering (DIBR), which typically employs "texture-plus-depth" video format for 3D data exchange. Robust and timely transmission of multiple texture and depth maps over bandwidth-constrained and loss-prone networks is a challenging problem. In this paper, we optimize transmission of multiview vi… Show more

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Cited by 12 publications
(22 citation statements)
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References 13 publications
(12 reference statements)
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“…The works in [14] propose to exploit the flexibility provided by reference picture selection (RPS) in H.264 video coding standard for real-time encoded depth video, so that a depth block important to the quality of the synthesized view can be predicted from a transmitted frame further in the past for more reliable decoding [15]. The authors in [16], [17] propose to use distributed source coding (DSC) [18] to enable both periodic view-switching in multiview video and loss resiliency for peers watching the same multiview video synchronized in time but not in view.…”
Section: A Multiview Video Streaming and High-dimensional Media Navimentioning
confidence: 99%
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“…The works in [14] propose to exploit the flexibility provided by reference picture selection (RPS) in H.264 video coding standard for real-time encoded depth video, so that a depth block important to the quality of the synthesized view can be predicted from a transmitted frame further in the past for more reliable decoding [15]. The authors in [16], [17] propose to use distributed source coding (DSC) [18] to enable both periodic view-switching in multiview video and loss resiliency for peers watching the same multiview video synchronized in time but not in view.…”
Section: A Multiview Video Streaming and High-dimensional Media Navimentioning
confidence: 99%
“…For simplicity, we consider the following distortion function , which satisfies the two assumptions of monotonicity in Section III-B: (14) where is the weighting parameter for distortion in the total cost. The rate at which the distortion increases with the distance between anchor views can be adjusted by the parameters and .…”
Section: B Experiments and Simulationmentioning
confidence: 99%
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“…It has been shown [7] experimentally that WPB performs well when packet losses across views are independent.…”
Section: Introductionmentioning
confidence: 99%