2017
DOI: 10.14419/ijet.v7i1.1.9473
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Reducing distributed denial of service (DDoS) attacks using client puzzle mechanism

Abstract: In a typical DoS attack, the attacker tries to bring the server down. In this case, the attacker sends a lot of bogus queries to the server to consume its computing power and bandwidth. As the server’s bandwidth and computing power are always greater than attacker’s client machine, He seeks help from a group of connected computers. DDoS attack involves a lot of client machines which are hijacked by the attacker (together called as botnet). As the server handles all these requests sent by the attacker, all its … Show more

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