2021
DOI: 10.48550/arxiv.2106.06807
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Redirected Walking in Static and Dynamic Scenes Using Visibility Polygons

Niall L. Williams,
Aniket Bera,
Dinesh Manocha

Abstract: Fig. 1: A visualization of the geometric reasoning that our redirection controller performs on every frame in order to steer the user in the physical space. First, the controller computes the visibility polygon for the user's physical and virtual locations (the regions bounded by the blue and red edges, respectively). Next, the controller computes the region of space (part of the red visibility polygon) in front of the user that the user is walking towards in the virtual environment (yellow region in the right… Show more

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