“…Prior computational approaches to generating explanations using observed movements have focused on ascribing physical causes only (Forbus, Usher, Lovett, Lockwood, & Wetzel, 2008;Siskind, 2003) or have ascribed intentions such as "chasing" or "playing tag" that involve more than one agent (and thus are social). These intentions typically do not suggest the more socially sophisticated ability in which one agent factors the thoughts of another into its plans (Barrett et al, 2005;Blythe, Todd, & Miller, 1999;Crick & Scassellati, 2008;Kerr & Cohen, 2010;Young, Igarashi, & Sharlin, 2008).…”