2013 10th IEEE INTERNATIONAL CONFERENCE ON NETWORKING, SENSING AND CONTROL (ICNSC) 2013
DOI: 10.1109/icnsc.2013.6548783
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Real-time tele-operation and tele-walking of humanoid Robot Nao using Kinect Depth Camera

Abstract: International audienceHumanoid robots are not easy to program, it's a challenging task, even if they come with an advanced high level programming interfaces, such as drag-and-drop applications, which are indeed less complex and save a lot of time, it still needs an experienced user to produce a high quality motion, especially for the natural human-like motions which are very hard to reproduce. This paper introduces a new technique to fully imitate the human body motion on a humanoid robot NAO in real time usin… Show more

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Cited by 42 publications
(24 citation statements)
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“…Originally, human motion was captured and optimized off-line to adapt to the robot structure and constraints [1][2][3]. Recently, real-time imitation systems [4][5][6][7][8][9][10][11][12][13] have been developed owing to the development of three-dimensional (3D) motion-tracking equipment such as Kinect [14] and Xsens MVN [15]. However, owing to the differences in the joints of the human body and robot, there is a discussion about the motion similarity during mapping motions from humans to robots [16,17].…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…Originally, human motion was captured and optimized off-line to adapt to the robot structure and constraints [1][2][3]. Recently, real-time imitation systems [4][5][6][7][8][9][10][11][12][13] have been developed owing to the development of three-dimensional (3D) motion-tracking equipment such as Kinect [14] and Xsens MVN [15]. However, owing to the differences in the joints of the human body and robot, there is a discussion about the motion similarity during mapping motions from humans to robots [16,17].…”
Section: Introductionmentioning
confidence: 99%
“…However, owing to the differences in the joints of the human body and robot, there is a discussion about the motion similarity during mapping motions from humans to robots [16,17]. Generally, there are two definitions for motion similarity: one is the similarity between end-effector trajectories [8][9][10][11][12][13], and the other is the similarity between angular configurations [4][5][6][7]. Both definitions have been used for robot control.…”
Section: Introductionmentioning
confidence: 99%
“…In humanoid robotics, to obtain the relative position of the limbs and orientations of the robot, researchers prefer other systems: embedded camera associated with targets, magnetometer for absolute orientation on earth, angular encoders for limb angles associated to force sensors [17]- [22]. However, the camera option often needs external infrastructures and is then not a fully embedded system.…”
Section: Introductionmentioning
confidence: 99%
“…Together with the sensor some software libraries are also available that permit to detect and track one or more people in the scene and to extract the corresponding human skeleton in real time. The availability of information about joint coordinates and orientation has promoted a great impulse to research on gesture and activity recognition [9][10][11][12][13][14].…”
Section: Introductionmentioning
confidence: 99%