2006
DOI: 10.1007/s00371-006-0077-4
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Real-time structured texture synthesis and editing using image-mesh analogies

Abstract: We present a novel texture synthesis technique designed to reproduce at real-time frame-rates example texture images, with a special focus on patterns characterized by structural arrangements. Unlike current pixel-, patch-or texton-based schemes, that operate in image-space, our approach is structural. We propose to assimilate texture images to corresponding 2D geometric meshes (called texturemeshes). Our analysis mainly consists in generating automatically these meshes, while synthesis is then based on the cr… Show more

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Cited by 15 publications
(10 citation statements)
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References 32 publications
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“…(15) analyze and transform textures into a low-dimensional and Euclidean appearance space. Dischler et al (16) proposed a structured texture synthesis with focus on patterns characterized by structural arrangements. However, these techniques have difficulties in extracting features when ambiguous or low contrast texture features present in sample textures, which are strongly limited by the fact that they rely on texture features to keep structural consistency.…”
Section: Patch-based Texture Synthesismentioning
confidence: 99%
“…(15) analyze and transform textures into a low-dimensional and Euclidean appearance space. Dischler et al (16) proposed a structured texture synthesis with focus on patterns characterized by structural arrangements. However, these techniques have difficulties in extracting features when ambiguous or low contrast texture features present in sample textures, which are strongly limited by the fact that they rely on texture features to keep structural consistency.…”
Section: Patch-based Texture Synthesismentioning
confidence: 99%
“…Besides texture synthesis methods, texture edition methods can also efficiently produce textures [13,14] . They achieve high efficiency by exploiting some regular or easy-edition contents from the input texture.…”
Section: Related Workmentioning
confidence: 99%
“…Using their formulation, simple parametric models could be constructed from input texture samples to purposefully manipulate the regularity of near-regular textures. The techniques of synthesizing and editing structured textures have also been presented [6]. They assimilate texture images to corresponding 2D geometric meshes, while synthesis is then based on the creation of new vertex/polygon distributions matching some arrangement map.…”
Section: Related Workmentioning
confidence: 99%
“…We use iteratively re-weighted least squares (IRLS), similarly to [12] and [11], to minimize the energy. To this end, we rewrite the terms of the energy functional (5) as follows: (6) and minimize the following quadratic functional:…”
Section: Optimization Phasementioning
confidence: 99%