2016
DOI: 10.1080/10255842.2016.1255943
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Real-time simulation of hand motion for prosthesis control

Abstract: Individuals with hand amputation suffer substantial loss of independence. Performance of sophisticated prostheses is limited by the ability to control them. To achieve natural and simultaneous control of all wrist and hand motions, we propose to use real-time biomechanical simulation to map between residual EMG and motions of the intact hand. Here we describe a musculoskeletal model of the hand using only extrinsic muscles to determine whether real-time performance is possible. Simulation is 1.3 times faster t… Show more

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Cited by 45 publications
(31 citation statements)
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“…All models are simplifications or approximations of reality, but some approximations are useful. The complex geometric interactions-sliding and wrapping-between muscles and other mechanical body structures pose a considerable computational challenge for real-time applications (Blana et al, 2017). The engineering trade-off between complexity, performance, and accuracy pushed the development of simplified biomechanical limb models that assumed constant moment arm and posture relationships (Crouch and Huang, 2016) or reduced the span of musculotendon anatomy to ease computational demand (Durandau et al, 2018).…”
Section: Discussionmentioning
confidence: 99%
“…All models are simplifications or approximations of reality, but some approximations are useful. The complex geometric interactions-sliding and wrapping-between muscles and other mechanical body structures pose a considerable computational challenge for real-time applications (Blana et al, 2017). The engineering trade-off between complexity, performance, and accuracy pushed the development of simplified biomechanical limb models that assumed constant moment arm and posture relationships (Crouch and Huang, 2016) or reduced the span of musculotendon anatomy to ease computational demand (Durandau et al, 2018).…”
Section: Discussionmentioning
confidence: 99%
“…In our paradigm, the prosthesis is the physical device that converted EMG-predicted joint moments into joint angles, thus eliminating the need for numerically integrating dynamic equations of motions. This is different from current solutions operating at the kinematic-level, including (1) model-free decoders, sensitive to unseen motor tasks and time scales [5] and model-based methods [21] that integrate forward dynamic equations of motion, which is a computationally expansive and numerically unstable step [23]. talk between DOF-specific command signals, which has shown to be a challenge for regression-based methods [53].…”
Section: Discussionmentioning
confidence: 90%
“…Passive torques are critical to achieve controlled and stabilized dynamic free movements of the wrist and fingers (Babikian et al, 2016; Blana et al, 2016; Charles and Hogan, 2012; Kamper et al, 2002). Additionally, passive coupling of the fingers and wrist is a fundamental component of hand function in the severely disabled hand, such as following tetraplegia (Johanson and Murray, 2002; Su et al, 2005).…”
Section: Discussionmentioning
confidence: 99%
“…The original model included the kinematics of the shoulder, elbow, and wrist, without additional degrees of freedom distal to the wrist. As described previously (Blana et al, 2016), the kinematics of the original model were augmented to include degrees of freedom for digits 1 (thumb) through 5 (pinky finger) (Figure 1). Mass and inertia properties of the individual hand bone segments were distributed (Le Minor and Rapp, 2001; McFadden and Bracht, 2003) such that the sum of the individual bones are equal to the total mass of the hand segment from Saul et al, 2015 (Table 1).…”
Section: Methodsmentioning
confidence: 99%