2015
DOI: 10.1186/1743-0003-12-2
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Real-time modulation of visual feedback on human full-body movements in a virtual mirror: development and proof-of-concept

Abstract: BackgroundVirtual reality (VR) provides interactive multimodal sensory stimuli and biofeedback, and can be a powerful tool for physical and cognitive rehabilitation. However, existing systems have generally not implemented realistic full-body avatars and/or a scaling of visual movement feedback. We developed a “virtual mirror” that displays a realistic full-body avatar that responds to full-body movements in all movement planes in real-time, and that allows for the scaling of visual feedback on movements in re… Show more

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Cited by 28 publications
(15 citation statements)
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“…The project was performed in collaboration with the Canadian Armed Forces (CAF). A convenience sample of 16 military personnel with CNSLBP and 16 age-matched military HC subjects (aged between 18–55 years, men only to comply with the avatar’s gender) were recruited at a regional military base (sample size based on a proof-of-principle study including 10 healthy military subjects [ 29 ]). Subjects with CNSLBP were eligible when reporting persistent low back pain for at least 3 months, and when physically capable of performing repetitive trunk exercises.…”
Section: Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…The project was performed in collaboration with the Canadian Armed Forces (CAF). A convenience sample of 16 military personnel with CNSLBP and 16 age-matched military HC subjects (aged between 18–55 years, men only to comply with the avatar’s gender) were recruited at a regional military base (sample size based on a proof-of-principle study including 10 healthy military subjects [ 29 ]). Subjects with CNSLBP were eligible when reporting persistent low back pain for at least 3 months, and when physically capable of performing repetitive trunk exercises.…”
Section: Methodsmentioning
confidence: 99%
“…Recently, we developed a “virtual mirror” displaying a realistic full-body avatar that responds to full-body movements in all movement planes in real-time [ 29 ]. This “virtual mirror” can be used to artificially exaggerate (i.e., augment) or reduce the visual feedback on actual movements at a specific joint, while providing normal feedback at other joints.…”
Section: Introductionmentioning
confidence: 99%
“…The sense of limb movement was evaluated as described by Roosink et al 27,28 First, results obtained with the 2-alternative forced choice paradigm (greater = 1, smaller = 0) were plotted against the 13 scaling factors (log-transformed to be on a linear scale). Second, a sigmoid curve (1), with initial values X Y.50 = 0, constraints Y MAX = 1 and Y MIN = 0, and a variable slope (m), was fitted to the data using Prism 6 for Windows (GraphPad Software, La Jolla, CA):…”
Section: Taskmentioning
confidence: 99%
“…A motion capture system (Vicon, Oxford, UK) concurrently tracked the three-dimensional coordinates of 41 passive-re ective markers a xed to the body of each participant with a sampling rate of 120 Hz and spatial accuracy of 1 mm. The implemented marker setup followed Vicon's 'HumanRTKM' model [38]. The platform included two force plates and contained an embedded treadmill that operated in selfpaced mode, allowing participants to adjust treadmill speed to preferred walking speed [39].…”
Section: Methodsmentioning
confidence: 99%