2014
DOI: 10.48550/arxiv.1408.3750
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Real-time emotion recognition for gaming using deep convolutional network features

Abstract: The goal of the present study is to explore the application of deep convolutional network features to emotion recognition. Results indicate that they perform similarly to recently published models at a best recognition rate of 94.4%, and do so with a single still image rather than a video stream. An implementation of an affective feedback game is also described, where a classifier using these features tracks the facial expressions of a player in real-time.

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Cited by 3 publications
(1 citation statement)
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“…As shown in [ 4 ], many studies have been conducted to recognise basic facial expressions of emotion using a wide variety of input features and classification methods. While static images provide enough information to decently perform such a task [ 5 ], more subtle facial expression cues require temporal information [ 6 ]. Several large datasets for FER are available both with static and dynamic information.…”
Section: Introductionmentioning
confidence: 99%
“…As shown in [ 4 ], many studies have been conducted to recognise basic facial expressions of emotion using a wide variety of input features and classification methods. While static images provide enough information to decently perform such a task [ 5 ], more subtle facial expression cues require temporal information [ 6 ]. Several large datasets for FER are available both with static and dynamic information.…”
Section: Introductionmentioning
confidence: 99%