2010
DOI: 10.1117/12.838829
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Real 3D video capturing for multiscopic rendering with controlled distortion

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Cited by 4 publications
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“…Next, we arrange each aggregated residual layer as part of a 3D image cube containing 8 slices (the cube is completed with blank layers) and the 3D-DCT is computed for each 8x8x8 block. The depth size of the 3D-cube was set to 8 for two main reasons: first, it allows us to exploit the 1D-DCT fast computational algorithm along the depth axis, then our compression algorithm has to support sequences produced by our specific multiview capture system (presented by Prévoteau et al 12 ).…”
Section: The Dct Transformmentioning
confidence: 99%
“…Next, we arrange each aggregated residual layer as part of a 3D image cube containing 8 slices (the cube is completed with blank layers) and the 3D-DCT is computed for each 8x8x8 block. The depth size of the 3D-cube was set to 8 for two main reasons: first, it allows us to exploit the 1D-DCT fast computational algorithm along the depth axis, then our compression algorithm has to support sequences produced by our specific multiview capture system (presented by Prévoteau et al 12 ).…”
Section: The Dct Transformmentioning
confidence: 99%