Readers Theater in Desktop VR: A Pilot Study with Grade Nine Students
Linda Peschke,
Anna Kiani,
Ute Massler
et al.
Abstract:Appropriate techniques for promoting reading fluency are difficult to implement in the classroom. There is little time to provide students with individualized feedback on reading aloud or to motivate them to do so. In this context, Virtual Reality (VR) can be beneficial for learning because it allows for individualized feedback and for increasing learner engagement. Studies that analyze established methods of language learning in VR at school are thus far lacking. Therefore, this pilot study is one of the firs… Show more
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