“…Given the NP-hard nature of 2D-SPP, many (meta)heuristic procedures have been tried: Greedy Randomized Adaptive Search Procedure (GRASP) [6], Intensification / Diversification Walk (IDW) [7], Simulated Annealing [8,9,10,11], Tabu Search (TS) [8,12,13], Genetic Algorithm [9,10,11,13,14,15,16,17,18,19], hybrid (meta)heuristic [11,13,20], HyperHeuristic [21]. Exact algorithms have also been considered but they are usually limited to "small instances" (up to 200 objects) [22,23,24,25].…”