2014 International Conference on Cyberworlds 2014
DOI: 10.1109/cw.2014.63
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(Re) Building Proun #5A in the Metaverse

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Cited by 6 publications
(5 citation statements)
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“…Ayiter mainly studied the influence of the metaverse on architecture and art. Inspired by Second Life, Ayiter recreated El Lissitzky's 1919 building “Proun #5A” in the metaverse (Ayiter, 2014a, b). As a designer and artist (Ayiter, 2010), Ayiter also made various artistic creations in the virtual environment and expounded their understanding of metaverse text and metaverse printing, etc (Ayiter, 2012).…”
Section: Research Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…Ayiter mainly studied the influence of the metaverse on architecture and art. Inspired by Second Life, Ayiter recreated El Lissitzky's 1919 building “Proun #5A” in the metaverse (Ayiter, 2014a, b). As a designer and artist (Ayiter, 2010), Ayiter also made various artistic creations in the virtual environment and expounded their understanding of metaverse text and metaverse printing, etc (Ayiter, 2012).…”
Section: Research Resultsmentioning
confidence: 99%
“…Its combination with the art field crosses the boundary between the virtual world and the real world, providing an opportunity for users to experience artistic creation. Constructing a printing art ecosystem experienced through virtual avatars in the virtual world, text can be felt as highly participatory art, rather than read as information content (Ayiter, 2014a, b). The exhibition space built with metaverse technology allows users to freely build composition methods and forms according to the concept of the exhibition and provides users with a personalized exhibition viewing experience based on existing exhibitions (Chun and Yeo, 2022).…”
Section: Research Resultsmentioning
confidence: 99%
“…Combined VR and AR solutions provide expectations with more intuitive architectural visualisation than traditional plans. For example, this form of panoramic visualisation works well with displaying spiral staircases and other artistic geometric structures [59]. Virtual tours by architects and engineers show the structures from every angle.…”
Section: A Job Opportunities In Metaversementioning
confidence: 94%
“…In addition, computational artists work with scientists to visualise genome sequence data in aesthetic and comprehensible ways to the general public [32]. Moreover, the El Lissitzky's architecture in 1919, namely "Proun #5A"(Figure 2a), was recreated in a 3D virtual environment that allows 3D-object rendering and repositioning of multiple paintings or drawings [11]. The latest technology further pushes the boundary towards the realisation of the metaverse that pinpoints the key concept of digital twins and ultimately virtual-physical 105 co-existence [132] for multi-user socialisation and co-creation.…”
Section: When Creators Meet the Metaversementioning
confidence: 99%
“…On these platforms, creators offer a broad-spectrum of objects [132], including but not limited to drawings, avatars, audio and 3D models. OpenSea, as an example of one of the leading NFT trading platforms, is valued at 1.5 billion USD [151], with exponential growth in trade volume since its birth 11 . Successful adoption in NFT-based digital arts takes place outside the common NFT art marketplaces: the Cryptokitties, one of the first NFT collectable projects, received universal attention with one rare digital cat being sold at a jaw-dropping price of 600 ETH.…”
Section: An Artistic Metaverse In Embryo: Trading Of Virtual Artsmentioning
confidence: 99%