1982
DOI: 10.1145/1006258.1006289
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Rapid prototyping of interactive information systems

Abstract: The User Software Engineering methodology is a set of techniques, supported by automated tools (Unified Support Environment), to support the specification and implementation of interactive information systems. The methodology advocates construction of a prototype of the user/program dialogue as an aid to the analysis process, and suggests the construction of a functional prototype as an aid to the specification. The USE tool RAPID (RApid Prototypes of Interactive Dialogues) supports the construction of prototy… Show more

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Cited by 53 publications
(8 citation statements)
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“…Details on prototyping of interactive information systems, and on the USE methodology itself, are discussed elsewhere [1] - [3] .…”
Section: The User Software Engineering Methodologymentioning
confidence: 99%
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“…Details on prototyping of interactive information systems, and on the USE methodology itself, are discussed elsewhere [1] - [3] .…”
Section: The User Software Engineering Methodologymentioning
confidence: 99%
“…The principal tool used for this process is RAPID/USE (Rapid Application Development), which serves both as a tool for rapid prototyping of the user interface and for the rapid development of interactive systems [1] , [11]. RAPID/USE has two subsystems: the Transition Diagram Interpreter (TDI) and the Action Linker.…”
Section: Interactionmentioning
confidence: 99%
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“…An example of an environment that supports the development of information systems and that includes rapid prototyping tools is USE [Wass82] (See Section 4.3.4).…”
Section: The Documentation Editormentioning
confidence: 99%
“…While much work in software engineering in past decade has been directed at narrowing this gap [9,16], it seems prima facie that a focus on detailed narratives of user interaction may widen it anew.…”
Section: Introductionmentioning
confidence: 99%