Abstract:Introduction: Online forums devoted to video games dedicate discussions to a phenomenon named “rage” that produces difficulties for gamers. Rage is described as expressing violent and impulsive reactions through excessive frustration or bad faith while gaming. The description of “rage” is close to the description of “tilt” in the context of online poker. The aim of this qualitative study was to describe rage as it occurs in online video games and to identify its etiology and consequences.Method: A qualitative … Show more
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