2020
DOI: 10.1109/lwc.2020.2989259
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Queue and Channel-Based Aloha Algorithm in Multichannel Wireless Networks

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Cited by 3 publications
(3 citation statements)
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“…Another set of related work on multi-user channel allocation has approached it from the angle of game theoretic and congestion control ( [22]- [30], [35], [36] and references therein), hidden channel states [37], and graph coloring ( [38]- [41] and references therein). The game theoretic aspects of the problem have been investigated from both noncooperative (i.e., each user aims at maximizing an individual utility) [23], [24], [29], [30], [32], [42], and cooperative (i.e., each user aims at maximizing a system-wide global utility) [21], [22], [35], [43], [44] settings.…”
Section: B Related Workmentioning
confidence: 99%
“…Another set of related work on multi-user channel allocation has approached it from the angle of game theoretic and congestion control ( [22]- [30], [35], [36] and references therein), hidden channel states [37], and graph coloring ( [38]- [41] and references therein). The game theoretic aspects of the problem have been investigated from both noncooperative (i.e., each user aims at maximizing an individual utility) [23], [24], [29], [30], [32], [42], and cooperative (i.e., each user aims at maximizing a system-wide global utility) [21], [22], [35], [43], [44] settings.…”
Section: B Related Workmentioning
confidence: 99%
“…Another set of related work on multi-user channel allocation has approached it from the angle of game theoretic and congestion control ( [17]- [27] and references therein), hidden channel states [28], and graph coloring ( [29]- [32] and references therein). The game theoretic aspects of the problem have been investigated from both non-cooperative (i.e., each user aims at maximizing an individual utility) [18], [19], [24], [25], [33], and cooperative (i.e., each user aims at maximizing a system-wide global utility) [17], [26], [34], [35] settings.…”
Section: B Related Workmentioning
confidence: 99%
“…DCA enhances the efficiency and flexibility of wireless networks, ensuring efficient channel utilization and mitigating the impact of interference, leading to improved overall performance and quality of service (QoS) . Recent studies on this topic, which involves learning the environment and channel allocation algorithms, have employed frameworks such as multi-armed bandits (MAB) [1]- [9], stable matching [10], [11], game theoretic optimization and congestion control [1], [8], [12]- [21], and, more recently, deep reinforcement learning (DRL) for multiuser scenarios [22]- [36]. The latter was initially explored in our earlier work (Naparstek and Cohen [22], [23]) within a multi-agent framework, following single-agent DRL research in [37], paving the way for a significant amount of subsequent research in the wireless communications community.…”
Section: Introductionmentioning
confidence: 99%