Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology 2011
DOI: 10.1145/2071423.2071515
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Quasi-realtime social network construction with heterogeneous sensors in ambient environment

Abstract: In this paper, we present our design and implementation of a prototype system for quasi-realtime social network construction with Ambient Suite, which is a room-shaped environment with heterogeneous sensors. We also present experimental results and lessons learned from our experience.

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“…Recent advances in sensing technology have made it possible to obtain face-to-face behavioral networks, which are social networks representing face-to-face interactions among people [20] [23] . For instance, in the SocioPatterns project, social networks representing face-to-face interactions among participants at an academic conference are constructed using badge-shaped sensing devices [20] .…”
Section: Introductionmentioning
confidence: 99%
“…Recent advances in sensing technology have made it possible to obtain face-to-face behavioral networks, which are social networks representing face-to-face interactions among people [20] [23] . For instance, in the SocioPatterns project, social networks representing face-to-face interactions among participants at an academic conference are constructed using badge-shaped sensing devices [20] .…”
Section: Introductionmentioning
confidence: 99%