2018 IEEE 4th VR Workshop on Sonic Interactions for Virtual Environments (SIVE) 2018
DOI: 10.1109/sive.2018.8577080
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Quantum: An art-science case study on sonification and sound design in virtual reality

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Cited by 3 publications
(4 citation statements)
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“…The use of NMR data in an art-science context has only recently been explored, with the incorporation of audified NMR data into electroacoustic music compositions [11] [12]. It has been shown that NMR sonification is not only a source of new musical timbres, but it can be used as an auditory indicator of inter-molecular interactions in virtual reality art installations [13]. The use of hydrogen-1 and carbon-13 NMR data for sonification has been examined elsewhere [11] and is well suited to display structural features of small molecules as sound.…”
Section: (1)mentioning
confidence: 99%
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“…The use of NMR data in an art-science context has only recently been explored, with the incorporation of audified NMR data into electroacoustic music compositions [11] [12]. It has been shown that NMR sonification is not only a source of new musical timbres, but it can be used as an auditory indicator of inter-molecular interactions in virtual reality art installations [13]. The use of hydrogen-1 and carbon-13 NMR data for sonification has been examined elsewhere [11] and is well suited to display structural features of small molecules as sound.…”
Section: (1)mentioning
confidence: 99%
“…In these compositions, NMR data have been used for purely aesthetic purposes, to create and experiment with these data-based timbres and their impact on compositional procedures. NMR data have also been implemented as auditory information on molecular states for 3D molecular representations in virtual reality [13]. One of the biggest challenges for the deployment of NMR data sonification in music and sound art is the abstract nature of NMR data [13], making it hard for the audience to link the sounds heard to the underlying data.…”
Section: Nmr Sonification In Acousmatic Music Compositionmentioning
confidence: 99%
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“…revolution" into a sound art composition (Christidis and Carpentier 2017). Other applications have combined sonification with a virtual reality environment to provide users with a visual frame of reference and an increased sense of immersion (Morawitz 2018).…”
Section: Sound and Sonification In Artmentioning
confidence: 99%