2005
DOI: 10.1097/00005768-200505001-01696
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Quantifying Upper Body Physical Activity During Interactive Video Gaming for College Students

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“…Of 15 quantitative exergame studies, six tested games for the Nintendo Wii [26,48,56,62,63,64], three examined exertion with Sony's EyeToy games [65,66,67], and six used Konami's Dance Dance Revolution (DDR) [16,33,39,62,66,68]. One study compared exertion level of participants at two different levels of game difficulty (beginner and basic) [62].…”
Section: Quantitative Exergame Researchmentioning
confidence: 99%
See 1 more Smart Citation
“…Of 15 quantitative exergame studies, six tested games for the Nintendo Wii [26,48,56,62,63,64], three examined exertion with Sony's EyeToy games [65,66,67], and six used Konami's Dance Dance Revolution (DDR) [16,33,39,62,66,68]. One study compared exertion level of participants at two different levels of game difficulty (beginner and basic) [62].…”
Section: Quantitative Exergame Researchmentioning
confidence: 99%
“…Another DDR study found that experienced players exerted more energy that inexperienced participants [66]. Some quantitative work has been done to measure exertion of walking briskly while watching TV or using a media system [24,39,65].…”
Section: Quantitative Exergame Researchmentioning
confidence: 99%