Proceedings of the 19th ACM International Conference on Multimedia 2011
DOI: 10.1145/2072298.2072056
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Quantifying human reconstruction accuracy for voxelcarving in a sporting environment

Abstract: Whilst voxel carving approaches exist that allow non-invasive 3D human reconstruction, their performance is heavily dependent on the number of cameras used and the placement of these cameras around the subject. We present a technique to quantify the fall-off in accuracy of spatially carved volumetric representations of humans based on real world constraints. We describe an example of such a quantitative evaluation using a synthetic dataset of typical sports motion in a tennis court scenario, created using comp… Show more

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Cited by 3 publications
(9 citation statements)
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“…Space or voxel carving is a non-invasive technique that is used to produce a 3D volume and can be used in particular for the reconstruction of a 3D human model from images captured from a set of cameras placed around the subject. In [1], the authors present a technique to quantitatively evaluate spatially carved volumetric representations of humans using a synthetic dataset of typical sports motion in a tennis court scenario, with regard to the number of cameras used. In this paper, we compute persistent homology over the sequence of chain complexes obtained from the 3D outcomes with increasing number of cameras.…”
mentioning
confidence: 99%
“…Space or voxel carving is a non-invasive technique that is used to produce a 3D volume and can be used in particular for the reconstruction of a 3D human model from images captured from a set of cameras placed around the subject. In [1], the authors present a technique to quantitatively evaluate spatially carved volumetric representations of humans using a synthetic dataset of typical sports motion in a tennis court scenario, with regard to the number of cameras used. In this paper, we compute persistent homology over the sequence of chain complexes obtained from the 3D outcomes with increasing number of cameras.…”
mentioning
confidence: 99%
“…The new insight developed in this paper to evaluate a voxel carving technique significantly enriches the evaluation made in [12] by means of NMSE quantification. Although this is not the standard use of persistent homology, the experimentation carried out has provided valuable information from a topological point of view of the reconstructions process.…”
Section: Discussionmentioning
confidence: 99%
“…The technique involves capturing a series of synchronised images of an object, and, by analysis of these images and with prior knowledge of the exact threedimensional location of the cameras, deriving an approximation of the shape of the object. The general voxel technique proposed in [10] has been modified and adapted to a specific task, as fully detailed in [12,13]. And it is in fact this specific voxel carving technique that we are evaluating.…”
Section: Voxel Carving Approach and Its Evaluationmentioning
confidence: 99%
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