2020
DOI: 10.1371/journal.pone.0226789
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Quantifying exploration in reward-based motor learning

Abstract: Exploration in reward-based motor learning is observable in experimental data as increased variability. In order to quantify exploration, we compare three methods for estimating other sources of variability: sensorimotor noise. We use a task in which participants could receive stochastic binary reward feedback following a target-directed weight shift. Participants first performed six baseline blocks without feedback, and next twenty blocks alternating with and without feedback. Variability was assessed based o… Show more

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Cited by 32 publications
(30 citation statements)
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“…With the virtual training platform, successful performance is rewarded with special currency, experience points and levels that can be used to make in-game purchases, e.g., bike frames and wheelsets with properties (better aerodynamics or lighter weight) that can improve performance. As has been shown in connection with many exercise tasks (Van Der Kooij et al, 2019;Van Mastrigt et al, 2020), such rewards may motivate users and encourage them to exercise at higher speeds, climb more meters or ride for longer periods to accumulate even greater rewards…”
Section: Gamificationmentioning
confidence: 99%
“…With the virtual training platform, successful performance is rewarded with special currency, experience points and levels that can be used to make in-game purchases, e.g., bike frames and wheelsets with properties (better aerodynamics or lighter weight) that can improve performance. As has been shown in connection with many exercise tasks (Van Der Kooij et al, 2019;Van Mastrigt et al, 2020), such rewards may motivate users and encourage them to exercise at higher speeds, climb more meters or ride for longer periods to accumulate even greater rewards…”
Section: Gamificationmentioning
confidence: 99%
“…We previously developed a method for quantifying exploration as the additional variability following non-successful trials as compared to successful trials (van Mastrigt et al 2020 ). Here, we tested whether this method could be applied to reward-based motor learning.…”
Section: Discussionmentioning
confidence: 99%
“…This way, we use five parameters in our simulations. Based on our recommendation (van Mastrigt et al 2020 ), the task consists of 500 trials.
Fig.
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Section: Methodsmentioning
confidence: 99%
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