2019
DOI: 10.1097/sih.0000000000000380
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Quantification of Student Radiographic Patient Positioning Using an Immersive Virtual Reality Simulation

Abstract: Introduction Immersive virtual reality (VR) simulation environments facilitate novel ways for users to visualize anatomy and quantify performance relative to expert users. The ability of software to provide positional feedback before a practitioner progresses with subsequent stages of examinations has broad implications for primary and allied healthcare professionals, particularly with respect to health and safety (eg, exposing to x-rays). The effect of training student-radiographers (radiology tec… Show more

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Cited by 30 publications
(47 citation statements)
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“…Students who trained using VR performed better in X-ray beam centring, exposure factor selection, anatomical marker placement, patient positioning and equipment locks. Sapkaroski et al 5 carried out a similar study on a cohort of 76 students and found that the VR trained student cohort performed on average 11% better in patient positioning (p < 0.01) and 23% better in beam centring (p < 0.05) for posterior-anterior and oblique hand projections. Fifty-seven percent of respondents in our study found the process of completing a simulated radiographic procedure in its entirety (reviewing request card, positioning patient, setting up equipment, exposing and reviewing resultant image) beneficial to the development of their radiographic skills.…”
Section: Discussionmentioning
confidence: 97%
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“…Students who trained using VR performed better in X-ray beam centring, exposure factor selection, anatomical marker placement, patient positioning and equipment locks. Sapkaroski et al 5 carried out a similar study on a cohort of 76 students and found that the VR trained student cohort performed on average 11% better in patient positioning (p < 0.01) and 23% better in beam centring (p < 0.05) for posterior-anterior and oblique hand projections. Fifty-seven percent of respondents in our study found the process of completing a simulated radiographic procedure in its entirety (reviewing request card, positioning patient, setting up equipment, exposing and reviewing resultant image) beneficial to the development of their radiographic skills.…”
Section: Discussionmentioning
confidence: 97%
“…These findings correlate with improvements noted in practical assessments following VR training. 3,5 Gunn et al stratified a first-year cohort into two groups; one group trained in the skills lab (n ¼ 23) and the other group trained using computer-based VR simulation alone (n ¼ 22). Students were then assessed performing foot and scaphoid projection radiography in the skills lab.…”
Section: Discussionmentioning
confidence: 99%
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“…In recent years, virtual simulations have been used to help students improve their clinical skills in radiography education [2][3][4][5][6][7][8]. These simulations provide training for tasks such as radiographic positioning, image evaluation, radiographic equipment arrangement, and radiographic procedures.…”
Section: Introductionmentioning
confidence: 99%