1995
DOI: 10.1006/game.1995.1023
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Quantal Response Equilibria for Normal Form Games

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Cited by 2,005 publications
(1,336 citation statements)
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“…Several related models allow for heterogeneity in the ability of players to correctly conjecture competitor behavior in entry games, including quantal response equilibrium (e.g., McKelvey and Palfrey 1995), level-k thinking (e.g., Costa-Gomes and Crawford 2006), and cognitive hierarchy (e.g., Camerer, Ho, and Chong 2004). For our purposes, cognitive hierarchy (henceforth CH) models the heterogeneity in an especially useful way because it includes a parameter that unambiguously identifies players as being better at playing the game.…”
Section: ) Introductionmentioning
confidence: 99%
“…Several related models allow for heterogeneity in the ability of players to correctly conjecture competitor behavior in entry games, including quantal response equilibrium (e.g., McKelvey and Palfrey 1995), level-k thinking (e.g., Costa-Gomes and Crawford 2006), and cognitive hierarchy (e.g., Camerer, Ho, and Chong 2004). For our purposes, cognitive hierarchy (henceforth CH) models the heterogeneity in an especially useful way because it includes a parameter that unambiguously identifies players as being better at playing the game.…”
Section: ) Introductionmentioning
confidence: 99%
“…An explanation proposed by McKelvey and Palfrey (1995) is that in general we should expect behavior in games to exhibit more randomness than is often implied by the sharp Nash equilibrium predictions. A natural approach is to treat best response functions as being stochastic: actions with higher expected payoffs are more likely to be chosen, although "best" responses are not chosen with probability one.…”
mentioning
confidence: 99%
“…12 As pointed out by a referee, this estimation nests the one player analogy of Quantal Response (McKelvey andPalfrey 1995, Goeree et al 2005) by adding the three heuristics-tallying, lexicographic, and undominated. QRE would only use the expected payoff as the explanatory variable.…”
Section: Heuristicsmentioning
confidence: 90%