2021
DOI: 10.1016/j.ast.2021.107112
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Pursuit-evasion game switching strategies for spacecraft with incomplete-information

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Cited by 26 publications
(12 citation statements)
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“…Since Isaac [6], the differential game has been used to formulate the pursuit problem, which looks for saddle-point strategies and models the dynamics in games with differential equations [7,8,9,10,23]. However, most such works are about twoagent zero-sum games.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Since Isaac [6], the differential game has been used to formulate the pursuit problem, which looks for saddle-point strategies and models the dynamics in games with differential equations [7,8,9,10,23]. However, most such works are about twoagent zero-sum games.…”
Section: Related Workmentioning
confidence: 99%
“…In warfare, agents may be any confrontational devices, such as fighters, bombers, and missiles [6]. In aerospace, one goal is to clean up space debris, inactive satellites, and military vehicles to ensure the safety of active space assets or aerial vehicles [7,8,9,10]. The searchers, pursuers, targets, or evaders in the pursuit may also represent players in a football game, lions and humans in a bounded arena [11], searchers and lost spelunkers in a cave [12], cops and robbers in a city [13,14,15], pollutants and cleaning robots in the environment [16], creatures in biological systems [1], etc.…”
Section: Introductionmentioning
confidence: 99%
“…Therefore, detecting or maintaining the satellites in these constellations has emerged as an essential research topic. The flyby multi-target problem [7,8], particularly the flyby non-coplanar multi-target problem [9,10], was investigated to some extent, but most solutions require numerous orbit maneuvers and are incredibly dependent on the ground station [11]. Minimizing the number of orbital maneuvers can effectively decrease the mission constraint, and thus, enhance the efficacy of each orbital maneuver; therefore, it is crucial to study the single-impulse flyby co-orbital multi-target problem.…”
Section: Introductionmentioning
confidence: 99%
“…Pursuit-evasion (PE) games have attracted a lot of interest in recent years, showing the wide applicability in modeling many adversarial problems, such as predator-prey problems in biology [1], [2], and aerial combat in military [3], [4]. In classical one-pursuer-one-evader games [5], the pursuer tries to capture the evader as soon as possible while the evader thinks the contrary.…”
Section: Introductionmentioning
confidence: 99%