Interspeech 2010 2010
DOI: 10.21437/interspeech.2010-56
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Psychological evaluation of a group communication activation robot in a party game

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Cited by 6 publications
(2 citation statements)
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“…Matsuyama et al [11] developed a multiparty quiz-game-type facilitation system for elderly. Another study reported the effectiveness of the existence of a robot in quiz-type group in terms of communication activation [12]. Sidner et al [13] focused on engagement, a key factor to determine level of interaction among participants in conversation, which is defined as "the process by which two (or more) participants establish, maintain and end their perceived connection during interactions they jointly undertake".…”
Section: Related Workmentioning
confidence: 99%
“…Matsuyama et al [11] developed a multiparty quiz-game-type facilitation system for elderly. Another study reported the effectiveness of the existence of a robot in quiz-type group in terms of communication activation [12]. Sidner et al [13] focused on engagement, a key factor to determine level of interaction among participants in conversation, which is defined as "the process by which two (or more) participants establish, maintain and end their perceived connection during interactions they jointly undertake".…”
Section: Related Workmentioning
confidence: 99%
“…In the previous studies, robots have been used to assist group conversations in literature. In [8,9], a robot participated in a "Nandoku" game in an elder care center. Its result showed that the number of participant's responses and smiles are increased.…”
Section: Introductionmentioning
confidence: 99%