ACM SIGGRAPH 2005 Courses on - SIGGRAPH '05 2005
DOI: 10.1145/1198555.1198652
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Provably good moving least squares

Abstract: We analyze a moving least squares algorithm for reconstructing a surface from point cloud data. Our algorithm defines an implicit function I whose zero set U is the reconstructed surface. We prove that I is a good approximation to the signed distance function of the sampled surface F and that U is geometrically close to and homeomorphic to F . Our proof requires sampling conditions similar to -sampling, used in Delaunay reconstruction algorithms.

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Cited by 67 publications
(72 citation statements)
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References 32 publications
(19 reference statements)
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“…Moreover, the non-uniform distribution of the neighbours of m i within L σ (N i K ) ∈ R 2 often leads to an ill-conditioned matrix of the system (57). This fact has been recognised earlier in algorithms developed in the context of surface reconstruction from 3D laser scans where the surface points are acquired with experimental errors (see, for example, [34][35][36][37]). In the present case, the measurement errors are replaced by numerical errors due to integration of the vertex trajectories and, more importantly, possible errors introduced during a mesh refinement process (cf.…”
Section: Numerical Estimation Of Local Manifold Properties From Discrmentioning
confidence: 88%
“…Moreover, the non-uniform distribution of the neighbours of m i within L σ (N i K ) ∈ R 2 often leads to an ill-conditioned matrix of the system (57). This fact has been recognised earlier in algorithms developed in the context of surface reconstruction from 3D laser scans where the surface points are acquired with experimental errors (see, for example, [34][35][36][37]). In the present case, the measurement errors are replaced by numerical errors due to integration of the vertex trajectories and, more importantly, possible errors introduced during a mesh refinement process (cf.…”
Section: Numerical Estimation Of Local Manifold Properties From Discrmentioning
confidence: 88%
“…Most surface reconstruction methods roughly fall into two major categories: implicit surface methods [26,27] and Delaunay-based methods [28,29]. The most common approach to surface reconstruction is based on the Delaunay triangulation: the underlying idea is that, when the sampling is noise-free and dense enough, points close on the surface should also be close in space.…”
Section: The Related Workmentioning
confidence: 99%
“…Moreover, it needs to adjust enveloping surfaces in the approximation mode iteratively because some parts of the surfaces are behind the original model surface. The techniques in [2], [3] were applied to point sets based on exponential weighting functions with no singularities in [12].…”
Section: Related Workmentioning
confidence: 99%