2016
DOI: 10.1007/978-3-319-40216-1_44
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ProtoWorld –A Simulation Based Gaming Environment to Model and Plan Urban Mobility

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Cited by 4 publications
(2 citation statements)
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“…Another unconventional approach in the studies of urban mobility, the use of gaming methods for traffic simulations, allows the main stakeholders involved in the transportation decision-making process to develop new, or research existing, mobility scenarios interactively and engagingly. For instance, the ProtoWorld simulator could be applied for performing experiments on the different aspects of movement in cities [35]. As well, gaming frameworks are applicable for the validation of agent behavior in agent-based modeling and simulation approaches for city logistics, such as the agent-based validation framework, which is based on a proof-of-concept simulation game for the freight transportation model SMUrFS and presented by the authors in [36].…”
Section: Literature Reviewmentioning
confidence: 99%
“…Another unconventional approach in the studies of urban mobility, the use of gaming methods for traffic simulations, allows the main stakeholders involved in the transportation decision-making process to develop new, or research existing, mobility scenarios interactively and engagingly. For instance, the ProtoWorld simulator could be applied for performing experiments on the different aspects of movement in cities [35]. As well, gaming frameworks are applicable for the validation of agent behavior in agent-based modeling and simulation approaches for city logistics, such as the agent-based validation framework, which is based on a proof-of-concept simulation game for the freight transportation model SMUrFS and presented by the authors in [36].…”
Section: Literature Reviewmentioning
confidence: 99%
“…Numerous simulation tools are utilised for modelling, simulation and optimisation of transport operations. We assessed various tools based on user requirements and Simulation of Urban MObility (SUMO) was chosen due to specific criteria (HUPMOBILE, 2021) and our experience using SUMO in participatory simulations in other cities (Baalsrud Hauge et al. , 2016; Raghothama et al ., 2022).…”
Section: Introductionmentioning
confidence: 99%