1990
DOI: 10.1016/0950-5849(90)90111-4
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Prototyping: alternative systems development methodology

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Cited by 22 publications
(8 citation statements)
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“…In each phase we have adopted a different methodology. In the design phase we have followed the prototyping software development methodology [17]: initial meetings with research groups to analyze the system requirements such as the clinical data to be stored, the users roles for viewing and modifying data and the biomaterial relevant data. Thus, at the end of this phase, we had a working prototype concerning the main features.…”
Section: Development Strategymentioning
confidence: 99%
“…In each phase we have adopted a different methodology. In the design phase we have followed the prototyping software development methodology [17]: initial meetings with research groups to analyze the system requirements such as the clinical data to be stored, the users roles for viewing and modifying data and the biomaterial relevant data. Thus, at the end of this phase, we had a working prototype concerning the main features.…”
Section: Development Strategymentioning
confidence: 99%
“…It enables users to try out the prototype in its different evolutionary stages, suggesting ways in which it could be improved, or features that would be useful. Carrey [5] defines prototyping as "the process of quickly building a model of the final software system, which is used primarily as a communication tool to assess and meet the information needs of the user". The prototype was developed using Open Source LAMP tools, Linux, Apache webserver, MySQL and PHP.…”
Section: High Level Design and Prototype Developmentmentioning
confidence: 99%
“…A rapid prototype development may raise the customer's or users' expectations and aspirations, when the actual system is nowhere near completion [12].…”
Section: Tradeoffsmentioning
confidence: 99%
“…This is significantly cheaper than redsfining a system after it has gone into production 1241. encourages cont nuous communication between users and develcpers [18] and represents a common reference point [l] [5]. 0 presents a practical way to cultivate continued users' participat on and commitment during the development stage of the system [12]. 0 provides a mechmism for the developer to inves tigate design all ernatives -i.e., modularization, data structures, m d algorithms.…”
Section: Tradeoffsmentioning
confidence: 99%
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