2021
DOI: 10.14244/198271994506
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Proposta de jogo didático para ensino de genética como metodologia ativa no ensino de biologia

Abstract: e4506067Active learning occurs when the student interacts with the subject under study by listening, speaking, doing and teaching. Thus, the student is encouraged to build knowledge instead of passively receiving it from the teacher. In this sense, the construction of educational games encourages active learning, then students are challenged to seek knowledge and practice it to win. The general objective of this articlo, which used a case study methodology, is to present whether the systematization of a game c… Show more

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