“…Examples of offline learning for hyper-heuristics includes learning-classifier systems [17], case-based reasoning [18] and genetic programming [19]. While much work has been done in the offline analysis of landscapes and devising metrics of landscape quality ( [20], [21], [22], [23], [24], [25]), this information is not routinely used to inform online activity. As a simple but concrete example, the autocorrelation length of the landscape [26] could be used to inform parameters such as tabu-tenure or population size, but such interplay between design and experiment is not currently a routine part of metaheuristic development.…”