Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems 2020
DOI: 10.1145/3313831.3376160
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Pronto: Rapid Augmented Reality Video Prototyping Using Sketches and Enaction

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Cited by 75 publications
(16 citation statements)
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“…Other tools focus on supporting the low to medium fdelity prototyping stages of application development with reduced to non-required programming skills (e.g. Pronto [52], ProtoAR [61], GestureWiz [73], iaTAR [50,51], PowerSpace [43], ARVIKA [34], Adobe Aero, wiarframe, Microsoft Maquette, and Reality Composer).…”
Section: Ar/vr Authoring Toolsmentioning
confidence: 99%
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“…Other tools focus on supporting the low to medium fdelity prototyping stages of application development with reduced to non-required programming skills (e.g. Pronto [52], ProtoAR [61], GestureWiz [73], iaTAR [50,51], PowerSpace [43], ARVIKA [34], Adobe Aero, wiarframe, Microsoft Maquette, and Reality Composer).…”
Section: Ar/vr Authoring Toolsmentioning
confidence: 99%
“…In addition to approaches from classical UI development and flmography (e.g. [52,60,61]), we encountered gray boxing, a method applied in game design for creating low-cost prototypes to construct spatial layout and scaling properties. This bears striking similarities to the use and study of prototyping in systems design, as described by Floyd to include widget toolkits, very high level programming languages, and database-systems, in order "to make efective work possible" [33] , generate human-feedback, and "keep trying until you get it right" [16].…”
Section: Design Implications For Future Prototyping and Authoring Toolsmentioning
confidence: 99%
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“…随着 AR 在手机和平板设备中的使用, 此类操作具有操 作精度高的特征, 因此许多工具利用触屏完成布 局等与位置操作有关的任务. 例如, Pronto [34] 使用 平板设备精准绘制出如图 6a 所示蓝色动画移动曲 线; 而 MARVisT [35] 如图 6b 所示利用点击、拖动将 图标在手机所处的平面上进行布局. [36] .…”
Section: 三维视觉感知unclassified
“…They found video for AR design promoted user participation and triggered imagination for features and usages, but some affordances and features were not easily perceived through video. Other researchers have also explored low fidelity prototyping for augmented reality using video processing methods such as Pronto (Leiva et al, 2020), ProtoAR and 360proto (Nebeling & Madier, 2019).…”
Section: Augmented Reality Prototypingmentioning
confidence: 99%