Proceedings of the 13th Workshop on Privacy in the Electronic Society 2014
DOI: 10.1145/2665943.2665946
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Prolonging the Hide-and-Seek Game

Abstract: Human mobility is highly predictable. Individuals tend to only visit a few locations with high frequency, and to move among them in a certain sequence reflecting their habits and daily routine. This predictability has to be taken into account in the design of location privacy preserving mechanisms (LPPMs) in order to effectively protect users when they expose their whereabouts to location-based services (LBSs) continuously. In this paper, we describe a method for creating LPPMs tailored to a user's mobility pr… Show more

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Cited by 58 publications
(17 citation statements)
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“…In this work, we assume that X , Z and X are discrete sets of locations (i.e., the users can only report locations in a grid). We do this for computational simplicity and for compatibility with previous proposals [5], [7], [13]. However, all of our findings can be extended to other scenarios (e.g., Z = R 2 is the plane [9], Z is a discrete set of cloaking regions [16], or a powerset of points of interest [6]).…”
Section: A Problem Statement and Notationmentioning
confidence: 68%
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“…In this work, we assume that X , Z and X are discrete sets of locations (i.e., the users can only report locations in a grid). We do this for computational simplicity and for compatibility with previous proposals [5], [7], [13]. However, all of our findings can be extended to other scenarios (e.g., Z = R 2 is the plane [9], Z is a discrete set of cloaking regions [16], or a powerset of points of interest [6]).…”
Section: A Problem Statement and Notationmentioning
confidence: 68%
“…Memoryless LPPMs are used in sporadic location privacy and works that consider a single location release [3], [5], [6], [8], [9], [17]. Output-based LPPMs are typically used in non-sporadic location privacy works [7], [13] and, to the best of our knowledge, no optimal full-LPPM has been proposed due to the computational complexity inherent to its design.…”
Section: A Problem Statement and Notationmentioning
confidence: 99%
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