Advances in Spatial Data Handling 2002
DOI: 10.1007/978-3-642-56094-1_25
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Projecting a Regular Grid onto a Sphere or Ellipsoid

Abstract: This paper presents a new map projection intended for mapping regular Level-ofDetail structures like quad-trees, wavelets or Lindstrom/ROAM triangulations on a spherical/ellipsoidal earth. The projection maps the squares of regular structures to near-squares on the globe, even near the poles. The projection gives simple equations, visually pleasing graphic output and works well with familiar algorithms and data structures.

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Cited by 2 publications
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“…For all sequences of known geographic origin decimal longitudes and latitudes were recorded with the aid of virtual Globe [50]. The distance between locations in kilometers was calculated with the following formula:…”
Section: Methodsmentioning
confidence: 99%
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“…For all sequences of known geographic origin decimal longitudes and latitudes were recorded with the aid of virtual Globe [50]. The distance between locations in kilometers was calculated with the following formula:…”
Section: Methodsmentioning
confidence: 99%
“…Distances between field sites were estimated using the great arc formulae for calculating distances on a spheroid, with a value of 6371.01 km as the mean radius of the Earth [ 49 ]. For all sequences of known geographic origin decimal longitudes and latitudes were recorded with the aid of virtual Globe [ 50 ]. The distance between locations in kilometers was calculated with the following formula:…”
Section: Methodsmentioning
confidence: 99%
“…Aasgaard [1] describes a level of detail approach for tessellating the globe that produces identifiable vertical strips with boundaries along longitude lines. Within the strips, the tessellation -while fairly good from an aspect ratio perspective -has a fairly irregular topology.…”
Section: Globe Tessellation Issuesmentioning
confidence: 99%